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File: 45445-7774-443-667363-78220.png -(1426274 B, 1120x1600) Thumbnail displayed, click image for full size.
1426274 No.17453   [Reply]

Scan by Aomadara, I assume

42 posts and 5 images omitted. Click Reply to view.
>> No.18194  

Chapter 6-10 too?

>> No.18195  

I'll consider that shore once its sands are reached

>> No.18196  

Ok. I'm just asking. I can post raws but I must be sure if you will do it.

>> No.18305  
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Here's chapter 6.

The resolution of the images in my ebook are not that high as in Kallamaze's ebook so I don't know if this is good enough for you.

>> No.18456  

Hikikomori Honyaku released the second chapter.

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1839087 No.18281   [Reply]

Scans from http://yuri-daisuki-sharess.blogspot.com/2014/05/yuri-hime-vol42-201405.html . Originally published in YuriHime 42 (May 2014). 24 pages.

>> No.18282  
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If you love someone, set them free.

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3805005 No.18124   [Reply]

Scan by WeatheredPeach. 32 pages.

This was the unrelated one-shot thrown in to fill out the Out of the Blue tank. Open to anyone who's interested.

>> No.18127  

If no one minds, I'll start cleaning this while waiting for a translation

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289616 No.18119   [Reply]

RAW: http://www.mediafire.com/download/x7bnfdgwmxxn488

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68175 No.1589   [Reply]

I'm not finished cracking this game yet, but I decided I might as well share my results.

To all interested translators:
The full text is here in UTF-8.

To all other people interested in helping:
Since patching to a PSP ISO doesn't seem to be a viable option, the only option is to reverse-engineer this game and port it to a PC engine. I've managed to disassemble the assembly-like language into a series of numbered functions, but I'd like to request help in figuring out what the functions do. If you're a masochist like me and want to go for it, refer to readme.txt for the full details. http://dl.dropbox.com/u/14481569/hakuisei_tools.zip

Also, once we finish reverse-engineering the scripts, which visual novel engine should we use? I'm personally leaning towards Ren'Py, but I'm open to other suggestions.

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>> No.17697  

translated & posted scr00119.

>> No.17701  

Dict.txt in game.pak file must be it.
But I need to figure out how to extract it.

>> No.17702  

Ok,I got it.
I'll translate some later.

>> No.17716  

scr00116 translation completed

>> No.17719  

scr00414 translation completed

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418926 No.17532   [Reply]

26 pages. Don't use this public magazine raw for editing:

HQ tank scans from Sailor Avalon will be available for editing upon request.

>> No.17533  
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>> No.17536  

I'd like to have a go if you don't mind.
I've never done editing before but do have graphic experience.

>> No.17537  

OK, thanks a lot.

Please leave a comment on any page on the home site. Then I'd like to ask Phyis to please forward me your e-mail address so I can send you the editing raw.

>> No.17538  

Page 1
Page 2

>> No.17539  

I had a go at the raws on the first part of the thread just to have a go...

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199189 No.17487   [Reply]

Scanned by Sailor Avalon. 18 pages.

The Hayashiya Shizuru portion of this book was already released by Lililicious as part of Guidebook: http://www.lililicious.net/projectDet.php?id=163

>> No.17488  
File: ozone.txt -(5588 B, 0x0) Thumbnail displayed, click image for full size.

Makise Ren (here, Makise Renko) has been lead assistant on Hayate X Blade throughout the entirety of its run, so here's an example of her own work.

No.17403   [Reply]


Hey guys! Baratwink also did the second oneshot in the Spice Girls collection awhile back.

We don't have raws to provide since we worked off the kindle version, but you're welcome to use the scripts for scanlating if you've got them.

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3513314 No.17346   [Reply]

Scanned by WeatheredPeach. 28 pages.


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>> No.17369  

Lililicious released versions of http://www.mangaupdates.com/series.html?id=13780 and http://www.mangaupdates.com/series.html?id=12987 when they had already been done elsewhere. Hoshitori released its own Hayate X Blade 61 after we had done ours. We presently are working on A Lollipop or a Bullet, a previously completed series. In my experience it's fairly common and not at all controversial. They're all unofficial internet translations, so I don't see why one group's actions should necessarily affect any others. To me the only concerns are- has a work been done proper justice, and is it available to read in faithful, accurate English?

I'll clean the thread later, but for now others are free to chime in as this discussion touches on the group's general philosophy towards duplication.

>> No.17383  

I don't see an issue with duplication, it's common practice for fansubs and people generally don't get offended over that. The reason groups usually respect the 'claims' of others is to avoid wasting their own time on redundant work, not because there's some inherent exclusive ownership for whoever scanlates something first. We're not actually in competition with other groups, even if some people like to believe otherwise. If a translator and/or editor feel a prior version is sub par and worth their time redoing, that's really all there is to it in my opinion.

>> No.17397  

I was the person who did the first version, and I do agree many things needed to be changed/better with both the editing and tl. If it's alright with you guys, can I use gulf's translation to redo it?

If not, that's fine too. I just thought I'd ask.

>> No.17399  

Sure, of course you can use my translation. Is this something you intend to release here or through your own site?

>> No.17400  

I would post it here since I'm using your TL. It wouldn't make much sense if I just went and released it on my own site tbh lol

I'm quite embarrassed with the previous release, so I really want to make sure I do things right second time around.

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303554 No.2261   [Reply]


Hayashiya Shizuru new series from Rakuen magazine.

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>> No.15299  

That's the oneshot. This is the series.

>> No.17393  

What is the present status on this project? How much work has been done?

>> No.17395  

If you're directing that at me, I haven't done anything with this yet.

>> No.17396  

Someone else may be willing to attempt it, would you be amenable to that?

>> No.17398  

Yeah, I have no issue with someone else wanting to work on this. It's really redraw intensive, and my time is kind of limited these days.

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